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<div class="subTitle"><span class="packageLabelInType">Package</span>&nbsp;<a href="package-summary.html">com.google.android.exoplayer2.decoder</a></div>
<h2 title="Class DecoderCounters" class="title">Class DecoderCounters</h2>
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<li><a href="https://developer.android.com/reference/java/lang/Object.html" title="class or interface in java.lang" class="externalLink" target="_top">java.lang.Object</a></li>
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<li>com.google.android.exoplayer2.decoder.DecoderCounters</li>
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<pre>public final class <span class="typeNameLabel">DecoderCounters</span>
extends <a href="https://developer.android.com/reference/java/lang/Object.html" title="class or interface in java.lang" class="externalLink" target="_top">Object</a></pre>
<div class="block">Maintains decoder event counts, for debugging purposes only.

 <p>Counters should be written from the playback thread only. Counters may be read from any
 thread. To ensure that the counter values are made visible across threads, users of this class
 should invoke <a href="#ensureUpdated()"><code>ensureUpdated()</code></a> prior to reading and after writing.</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Field</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#decoderInitCount">decoderInitCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of times a decoder has been initialized.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#decoderReleaseCount">decoderReleaseCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of times a decoder has been released.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#droppedBufferCount">droppedBufferCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of dropped buffers.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#droppedToKeyframeCount">droppedToKeyframeCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of times all buffers to a keyframe were dropped.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#inputBufferCount">inputBufferCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of queued input buffers.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#maxConsecutiveDroppedBufferCount">maxConsecutiveDroppedBufferCount</a></span></code></th>
<td class="colLast">
<div class="block">The maximum number of dropped buffers without an interleaving rendered output buffer.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#renderedOutputBufferCount">renderedOutputBufferCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of rendered output buffers.</div>
</td>
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<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#skippedInputBufferCount">skippedInputBufferCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of skipped input buffers.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#skippedOutputBufferCount">skippedOutputBufferCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of skipped output buffers.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>long</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#totalVideoFrameProcessingOffsetUs">totalVideoFrameProcessingOffsetUs</a></span></code></th>
<td class="colLast">
<div class="block">The sum of the video frame processing offsets in microseconds.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#videoFrameProcessingOffsetCount">videoFrameProcessingOffsetCount</a></span></code></th>
<td class="colLast">
<div class="block">The number of video frame processing offsets added.</div>
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<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E()">DecoderCounters</a></span>()</code></th>
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<td class="colFirst"><code>void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addVideoFrameProcessingOffset(long)">addVideoFrameProcessingOffset</a></span>&#8203;(long&nbsp;processingOffsetUs)</code></th>
<td class="colLast">
<div class="block">Adds a video frame processing offset to <a href="#totalVideoFrameProcessingOffsetUs"><code>totalVideoFrameProcessingOffsetUs</code></a> and
 increases <a href="#videoFrameProcessingOffsetCount"><code>videoFrameProcessingOffsetCount</code></a> by one.</div>
</td>
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<td class="colFirst"><code>void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#ensureUpdated()">ensureUpdated</a></span>()</code></th>
<td class="colLast">
<div class="block">Should be called to ensure counter values are made visible across threads.</div>
</td>
</tr>
<tr id="i2" class="altColor">
<td class="colFirst"><code>void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#merge(com.google.android.exoplayer2.decoder.DecoderCounters)">merge</a></span>&#8203;(<a href="DecoderCounters.html" title="class in com.google.android.exoplayer2.decoder">DecoderCounters</a>&nbsp;other)</code></th>
<td class="colLast">
<div class="block">Merges the counts from <code>other</code> into this instance.</div>
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<h4>decoderInitCount</h4>
<pre>public&nbsp;int decoderInitCount</pre>
<div class="block">The number of times a decoder has been initialized.</div>
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<h4>decoderReleaseCount</h4>
<pre>public&nbsp;int decoderReleaseCount</pre>
<div class="block">The number of times a decoder has been released.</div>
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<h4>inputBufferCount</h4>
<pre>public&nbsp;int inputBufferCount</pre>
<div class="block">The number of queued input buffers.</div>
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<h4>skippedInputBufferCount</h4>
<pre>public&nbsp;int skippedInputBufferCount</pre>
<div class="block">The number of skipped input buffers.
 <p>
 A skipped input buffer is an input buffer that was deliberately not sent to the decoder.</div>
</li>
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<h4>renderedOutputBufferCount</h4>
<pre>public&nbsp;int renderedOutputBufferCount</pre>
<div class="block">The number of rendered output buffers.</div>
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<pre>public&nbsp;int skippedOutputBufferCount</pre>
<div class="block">The number of skipped output buffers.
 <p>
 A skipped output buffer is an output buffer that was deliberately not rendered.</div>
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<h4>droppedBufferCount</h4>
<pre>public&nbsp;int droppedBufferCount</pre>
<div class="block">The number of dropped buffers.
 <p>
 A dropped buffer is an buffer that was supposed to be decoded/rendered, but was instead
 dropped because it could not be rendered in time.</div>
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<h4>maxConsecutiveDroppedBufferCount</h4>
<pre>public&nbsp;int maxConsecutiveDroppedBufferCount</pre>
<div class="block">The maximum number of dropped buffers without an interleaving rendered output buffer.
 <p>
 Skipped output buffers are ignored for the purposes of calculating this value.</div>
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<pre>public&nbsp;int droppedToKeyframeCount</pre>
<div class="block">The number of times all buffers to a keyframe were dropped.
 <p>
 Each time buffers to a keyframe are dropped, this counter is increased by one, and the dropped
 buffer counters are increased by one (for the current output buffer) plus the number of buffers
 dropped from the source to advance to the keyframe.</div>
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<h4>totalVideoFrameProcessingOffsetUs</h4>
<pre>public&nbsp;long totalVideoFrameProcessingOffsetUs</pre>
<div class="block">The sum of the video frame processing offsets in microseconds.

 <p>The processing offset for a video frame is the difference between the time at which the
 frame became available to render, and the time at which it was scheduled to be rendered. A
 positive value indicates the frame became available early enough, whereas a negative value
 indicates that the frame wasn't available until after the time at which it should have been
 rendered.

 <p>Note: Use <a href="#addVideoFrameProcessingOffset(long)"><code>addVideoFrameProcessingOffset(long)</code></a> to update this field instead of
 updating it directly.</div>
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<h4>videoFrameProcessingOffsetCount</h4>
<pre>public&nbsp;int videoFrameProcessingOffsetCount</pre>
<div class="block">The number of video frame processing offsets added.

 <p>Note: Use <a href="#addVideoFrameProcessingOffset(long)"><code>addVideoFrameProcessingOffset(long)</code></a> to update this field instead of
 updating it directly.</div>
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<h4>DecoderCounters</h4>
<pre>public&nbsp;DecoderCounters()</pre>
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<pre class="methodSignature">public&nbsp;void&nbsp;ensureUpdated()</pre>
<div class="block">Should be called to ensure counter values are made visible across threads. The playback thread
 should call this method after updating the counter values. Any other thread should call this
 method before reading the counters.</div>
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<h4>merge</h4>
<pre class="methodSignature">public&nbsp;void&nbsp;merge&#8203;(<a href="DecoderCounters.html" title="class in com.google.android.exoplayer2.decoder">DecoderCounters</a>&nbsp;other)</pre>
<div class="block">Merges the counts from <code>other</code> into this instance.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>other</code> - The <a href="DecoderCounters.html" title="class in com.google.android.exoplayer2.decoder"><code>DecoderCounters</code></a> to merge into this instance.</dd>
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<h4>addVideoFrameProcessingOffset</h4>
<pre class="methodSignature">public&nbsp;void&nbsp;addVideoFrameProcessingOffset&#8203;(long&nbsp;processingOffsetUs)</pre>
<div class="block">Adds a video frame processing offset to <a href="#totalVideoFrameProcessingOffsetUs"><code>totalVideoFrameProcessingOffsetUs</code></a> and
 increases <a href="#videoFrameProcessingOffsetCount"><code>videoFrameProcessingOffsetCount</code></a> by one.

 <p>Convenience method to ensure both fields are updated when adding a single offset.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>processingOffsetUs</code> - The video frame processing offset in microseconds.</dd>
</dl>
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